One of the lesser gaming hubs of early RPGs was Rockville, Maryland. Little Soldier Games started in a game store there, and Phoenix Games in a book store around the corner. Details are obscure, because there are contradictory statements, but[…]↓ Read the rest of this entry…
Posts Tagged rpg
GameLords’ short-lived classic Traveller line has a good reputation, helped by the fact that much of it was written the prolific Keith brothers. To me, the most interesting part were the ‘Environment’ books, which outlined additional rules for various environment[…]↓ Read the rest of this entry…
The second Avatar trilogy module came out about a month after FRE1 Shadowdale, and naturally picks up right from the end of that. The party is imprisoned in Shadowdale and accused of murdering Elminster (don’t worry, he’s back as an[…]↓ Read the rest of this entry…
Here’s the fifteenth set of spells for Dungeons & Sorcery. The main classic spell this time is Dimension Door, but there’s a number of good ones here. Confusion (SC) Enchantment, Somatic, Verbal, Area (Fixed) 53 points + 17.5 per level[…]↓ Read the rest of this entry…
The ninth FR-series supplement returned to the geographic format of the bulk of the series, this time heading northeast and covering the two countries that had been introduced through the four H-series adventures. The usual major editing goof this time[…]↓ Read the rest of this entry…
And now for another set of ten spells for Dungeons & Sorcery. The big standby of the bunch is lightning bolt, and the spells are generally third or fourth level. By my rarity system, fourth is when spells start getting[…]↓ Read the rest of this entry…
Less than two years after TSR had started publishing supplements and adventures set in the Forgotten Realms, there was a bit of a dilemma. TSR was revising their main product—Advanced Dungeons & Dragons—in an all-new edition. Since the Forgotten Realms[…]↓ Read the rest of this entry…
Here’s another ten spells for Dungeons & Sorcery. They’re generally third level spells from a variety of sources. I’ve also got a new section in here; there’s a couple different power levels for purposes of dispelling, and I finally worked[…]↓ Read the rest of this entry…
Well, it’s been three years, but occasionally, I dust off this project. I actually wrote up a new general section, which is a tiny step towards the rules for a character creating their own new spells, or one-off castings. So,[…]↓ Read the rest of this entry…
TSR’s eighth FR-series module was odd even by the standards of the odder entries in the series. It was a slim boxed set, containing a booklet of advice about how to run city adventures, four sheets of miniatures-scale maps (meant[…]↓ Read the rest of this entry…