This report has sat for way too long, but Mark and I got to the Region 5 battle in our SFB campaign a while back; this is the primary base battle, where I am attempting to clear one of the[…]↓ Read the rest of this entry…
Posts Tagged Planets of Tripoli
Back at the end of June, Mark and I got to playing the first region of the second year of our SFB campaign. The available fights are two base battles and three open space ones, and we started with the[…]↓ Read the rest of this entry…
With six victories, and two defeats, I had no trouble passing to the second defense line in Mark and I’s modified Admiral’s Game campaign. No ships were destroyed, but three bases were. Five of my ships were damaged (including two[…]↓ Read the rest of this entry…
Last November, Mark and I played the final battle in the first year of our SFB campaign. This was our second open-space battle, and we stuck to the same terrain choices we’d had last time, but this time the dice[…]↓ Read the rest of this entry…
In mid-July, Mark and I returned to our SFB campaign, dealing with one of the small open-space fights we had generated. But first, we took care of other business. Mark was not really wanting to fight out the last base[…]↓ Read the rest of this entry…
At the start of April, Mark and I returned to our SFB campaign. This time, we went to the battle at Mark’s third base, in Region 5. This features one of my two main ‘base busting’ fleets, led by a[…]↓ Read the rest of this entry…
Last December, Mark and I got going on a large project that is going to take us a while: Playing a modified version of the SFB Admiral’s Game campaign from Advanced Missions. Once sorting out the basics was done, we[…]↓ Read the rest of this entry…
Last year, I had an itch to try out “The Admiral’s Game” campaign, especially as re-done by Jeremy Gray and Dale McKee, and reported on in “Day of the Eagle Comes Early” on ADB’s forum. So, I wrote up a[…]↓ Read the rest of this entry…