Mark came over Saturday for gaming. It was his turn to pick the game du jour, and he for a game he’d gotten some years ago, and never got a chance to play: East Front Tank Leader. By John Hill,[…]↓ Read the rest of this entry…
Posts Tagged gaming
Had the gang over for the monthly gaming meet yesterday. The arrangements went very smooth considering that we got it put together in less than a week…. Jason has just gotten his own copy of Blackbeard and was itching to[…]↓ Read the rest of this entry…
Well, uncertainty and schedule shuffling led to gaming this Saturday with only three of us. A little hemming and hawing led to us trying an old, little-known game Dave has on loan from his dad: The Warlord Game. The idea[…]↓ Read the rest of this entry…
Mark came over yesterday for more gaming. After the drought of April/May, June is pretty busy. The game du jour was the new CDG Stalin’s War, which I got on preorder recently. Mark volunteered to take the Soviets (who are[…]↓ Read the rest of this entry…
Well, Jason came over this last Sunday, eager for another game of Pursuit of Glory. Forewarned, I had it all set up by the time he got here. After my long, long, game with Mark, most of my experience is[…]↓ Read the rest of this entry…
Mark came over today for our regular FtF session. It was his turn to pick, and he went for There Must Be a Victory from Against the Odds. It’s about the naval portion of the Seven Weeks War between Austria[…]↓ Read the rest of this entry…
This SFB scenario from Module S2 is probably the most complicated one we’ve done yet. It’s not quite the size of “Battle of the Long Claws”, but it’s close, and has a poor crew (an E4J), a legendary captain, inactive[…]↓ Read the rest of this entry…
Patch came over yesterday for some more gaming. We went with an afternoon full of Commands & Colors: Ancients. Things went pretty fast, we got through six (three sets of two) scenarios with plenty of time left over. We’ve done[…]↓ Read the rest of this entry…
Crossposted from the Design and Effect blog on GameSquad. One of the problems with a physical game is that the components are inherently limited. There’s only so many counters you can fit into a sheet of cardboard. There’s only so[…]↓ Read the rest of this entry…
Well… it’s been a rough month for gaming. Mark is always busy during April, but this month has been worse than normal, with work putting a lot of extra stress on his schedule. Jason was busy, and Zjonni had some[…]↓ Read the rest of this entry…