After my failure in Hatten, Patch and I did our standard between-big-games round of Commands & Colors: Ancients. Up this time was the Battle of Sucro from Expansion #3. Pompey gets another crack at Sertorius, with a slightly smaller army,[…]↓ Read the rest of this entry…
Posts Tagged gaming
After Unhorsing Patch, we went to the next Hatten in Flames scenario. Both sides are preparing for a new attack on the morning of Jan 10. The Germans get going first, and attack into the teeth of American resistance. A[…]↓ Read the rest of this entry…
On Sunday, we got the main gang over to try out Space Corp. Mark and I had tried it before, which helped confirm that it was likely the group would like it (we were right), and gave a leg up[…]↓ Read the rest of this entry…
In Mark and I’s regular tour of WWI battles, we went over to The Great War as they have one not covered by Great War Commander. The Battle of Loos is broken up into five scenarios, and we tried the[…]↓ Read the rest of this entry…
Back at the end of June, Mark and I got to playing the first region of the second year of our SFB campaign. The available fights are two base battles and three open space ones, and we started with the[…]↓ Read the rest of this entry…
This is the second in a series of reviews looking at the evolution of Hearts of Iron IV. See the previous review here: Hearts of Iron IV: Heart of Production After a couple of major patches, the first expansion for[…]↓ Read the rest of this entry…
Well, it’s been three years, but occasionally, I dust off this project. I actually wrote up a new general section, which is a tiny step towards the rules for a character creating their own new spells, or one-off castings. So,[…]↓ Read the rest of this entry…
At long last, the new version of the F&E Vassal module is out! You can download it from ADB here: http://www.starfleetgames.com/documents/F&E-2.1.zip Please save the zip package to where you keep your modules, and then extract everything. The extensions will then[…]↓ Read the rest of this entry…
Finally had a day of FtF gaming on Sunday. It’s been about half a year, with half the time wasted to me procrastinating, and the other half with me having projects that either chewed up weekends, or I was afraid[…]↓ Read the rest of this entry…
This is the second in a series of reviews looking at the evolution of Stellaris. See the previous review here: Stellaris: Paradox Among the Stars The first expansion for Stellaris was announced on September 15, 2016, after two major patches[…]↓ Read the rest of this entry…