Patch and I did our usual two rounds of CC:A between ASL games tonight. The Battle of Utica from the Truceless War pack was up tonight. I had the Carthaginians first. With six cards to four, going first, and three[…]↓ Read the rest of this entry…
Posts Tagged gaming
Continuing our tour of Market-Garden, Patch and I went to the second scenario in June 2009…: This one may be very short…. Patch and I have played this one FtF before, but I can’t really remember anything of it. But,[…]↓ Read the rest of this entry…
Crossposted from the SFU blog on BGG The Kzinti continue to recover, with their economy up to 78.2 this turn (plus 24.6 treasury, thanks to the Feds). They built a full schedule and replaced a PDU on 1502 (which had[…]↓ Read the rest of this entry…
“Zon With the Wind” always looked like an interesting scenario to me. Actually, it always made me think that it’d be at home among the Paratrooper set, except for being set well after Normandy. At any rate, it turned into[…]↓ Read the rest of this entry…
“Hill 621” is a classic scenario from the original Squad Leader game, and is much enjoyed in both the original and ASL formats even now. Like all the original scenarios, it’s not very historical, but it has a great ‘feel’.[…]↓ Read the rest of this entry…
Crossposted from the SFU blog on BGG. With everything moved up to—and past—the borders, turn 3 tends to be a bit simpler for the Coalition. Also, I knew that the Duke’s SB was weaker than it ordinarily should be, as[…]↓ Read the rest of this entry…
Well, this is a little embarrassing…. Saturday was another FtF day with Patch in our ongoing effort to play through the scenarios of Festung Budapest. Ahead of time, I had done a Vassal setup file, so Patch could see what[…]↓ Read the rest of this entry…
I can’t remember how Patch and I decided upon our next scenario, probably we looked through the latest Journal (Journal 7) for something interesting. We actually ended up posting separate threads around the same time, so the beginning is a[…]↓ Read the rest of this entry…
When I first saw the scenario “Ad Hoc at Beaurains”, I was fascinated by it. Four full boards, sixteen turns. It should be massive, but the number of actual units is actually small, and no units begin on the board[…]↓ Read the rest of this entry…
Crossposted from the SFU blog on BGG. As I hinted when I released version 1.3.1 of the F&E Vassal module, I had something new in mind. Specifically, I’m looking to start over and do a brand new Vassal module. My[…]↓ Read the rest of this entry…