This was originally going to be a completely different essay, but I’ve realized it’s past time to tighten up my definitions some, so I’m not continuing having to stop and figure out/explain pieces of my foundation just so I can[…]↓ Read the rest of this entry…
Posts Tagged game genres
Medieval-style fantasy has long had a strong hold on the imagination. It didn’t take long for fantasy to become a popular genre in computer games either. As various board wargame-derivative designs evolved during the ’80s, a fairly distinct genre that[…]↓ Read the rest of this entry…
An approximate pattern for 4X games in general is to start out with a single base/settlement, move out, find valuable terrain and claim it with further bases, solidify borders to keep others away from the valuable bits you’ve found, and[…]↓ Read the rest of this entry…
I’ve been playing a fair amount of the old city-builder game Pharoah: Gold recently. (Bought it on sale at GoG at the beginning of the month.) And I’ve been pondering why. I have played SimCity. I have a copy of SimCity[…]↓ Read the rest of this entry…