After three modules, it seemed that the FR series was a set of geographical supplements filling out the further reaches of the Forgotten Realms in more detail. FR4 turned it into a more general series than that, as The Magister[…]↓ Read the rest of this entry…
Archive for RPGs
Right after TSR released BattleSystem, they provided it with a fairly extensive scenario package/AD&D adventure, re-using what had been the original name of the project: Bloodstone Pass. This also kicked off the H-series modules for ‘High-level’ AD&D parties. From the[…]↓ Read the rest of this entry…
GURPS developed a very strong magic system in one its first supplements. Other systems came later, and Fourth Edition has done a great job expanding the options, and systems available. But religious magic has been stuck with the advice from[…]↓ Read the rest of this entry…
Module I14 Swords of the Iron Legion sits at a crossroads of Dungeons and Dragons: It is the last of the fabled “I” series modules. It is an early Forgotten Realms adventure. It is a set of BattleSystem scenarios. In[…]↓ Read the rest of this entry…
After covering two areas that were already developed, the third FR-series module went off into new territory: the South. The area had of course shown up in the original boxed set, and had gotten a number references in FR1 Waterdeep[…]↓ Read the rest of this entry…
N5 Under Illefarn was the first module written for the Forgotten Realms setting. (N4’s setting was retroactively put into the Realms after publication, and while I think I3-5 Desert of Desolation came out with a Forgotten Realms logo on it[…]↓ Read the rest of this entry…
One of the first major supplemental releases for GURPS 4th Ed was GURPS Powers. The introduction for the book states that it is a ‘how to’ guide, and can be considered to be Basic Set: Powers. I disagree with this[…]↓ Read the rest of this entry…
A year after putting out Waterdeep and the North, TSR published one of the most unusual boxed sets in RPG history. Usually a boxed set is a variety of material, including a couple of books, and maybe a couple large[…]↓ Read the rest of this entry…
There have been three main centers of activity in Ed Greenwood’s own Forgotten Realms campaigns. Two of them, Shadowdale and Cormyr, are in the central area well covered by the original boxed set. The third, the great city of Waterdeep,[…]↓ Read the rest of this entry…
When TSR adopted the Forgotten Reams as it’s new main setting in 1987, the Moonshae Islands became one of the most prominent locales in the setting, absorbing along the way the Korinn Archipeligo, which had been the setting of module[…]↓ Read the rest of this entry…