Not being ready for our next ASL game, Patch and I had another night of C&C:A on Tuesday. This time it was the Battle of Sphacteria from Expansion #6, which covers the end of the siege during the Peloponnesian War.[…]↓ Read the rest of this entry…
Archive for Gaming
Last year, Patch and I decided to celebrate the upcoming release of Hakkaa Päälle by playing scenario G17 “Hakaa Paalle” from Volume 29, Issue 2 of the General (pity that neither of us can afford the module right now). It’s[…]↓ Read the rest of this entry…
Patch and I played the Battle of Olpae from Commands & Colors: Ancients Expansion #6 last night. The Spartans have a notably better force on-board, but the Athenians have four units and a leader who can pop out of the[…]↓ Read the rest of this entry…
It’s been a while since I’ve said much about ArcheAge here. Some of that is my usual habit of wandering away after a little bit, even while Smudge continues on. And that did happen here, but…. Both Smudge and I[…]↓ Read the rest of this entry…
This is the second in a series of reviews looking at the evolution of Europa Universalis III. See the previous review here: Europa Universalis III: A Whole New World While Paradox planned for two expansions to Europa Universalis III, they[…]↓ Read the rest of this entry…
Smudge and I wiped our broken saves a few days ago, and gave War in the North a second try. The good news is that we had no bugs and got through the end of the game last night. However,[…]↓ Read the rest of this entry…
Mark missed gaming on Sunday, but has gotten better, and came over for some long-overdue 2-player gaming. Trying to decide what to do the night before, we gravitated to the GCACW series, and then to Mark’s just-punched copy of Battle[…]↓ Read the rest of this entry…
Had the gang over for one last game day of 2014 yesterday. We were scheduled for a five-player game of Advanced Civilization, but Mark was down with the flu. Normally, this would also strand Jason, who gets a ride from[…]↓ Read the rest of this entry…
Way, way back when, New World Computing released King’s Bounty; a game where you were a hero leading a band of hired mecenaries doing quests for the king. You visited towns to hire more men (there were a bunch of[…]↓ Read the rest of this entry…
Crossposted from the SFU blog on BGG. [See Part 1.] Patch and I did the second scenario of the UL2 mini-campaign this Tuesday. I knew, going in, that this was going to be bad. It wasn’t until I started looking[…]↓ Read the rest of this entry…